ClassVR’s headset is a standalone, classroom-ready device, delivering a fully immersive VR experience under the teacher’s control. ClassVR for Industry >. This is an all-in-one solution in terms of both software and hardware for Google Expeditions and VR lessons in the classroom. By using ClassVR’s Virtual or Augmented Reality content, I can overcome the challenge of providing experiences that may previously have been inaccessible in school.”, “Class VR offers a unique, multi-sensory and fully immersive learning experience for children throughout all Key Stages. Making sure the headsets are ready for class means keeping them safe, secure and fully charged. Good to see you are promoting VR in the classroom. ClassVR comes with access to a teacher lesson planning and real-time classroom delivery platform, ClassVR Portal, a simple way to discover and deliver engaging VR content and lessons. Both the ClassVR4 and 8 sets have portable, ruggedized storage and charging cases, making sure all your headsets are safe, secure and fully charged, ready for students to use at any time. Makes learning easy. But with the VR technology, students are not only participating in the classroom activities but also showing the motivation to learn more and more by using this technology. Your Classroom Vr stock images are ready. This website uses a number of cookies so that we can provide you with the best user experience possible. We are using cookies to give you the best possible experience on our website. Please enable Strictly Necessary Cookies first so that we can save your preferences! This is a good sign because classroom engagement is one of the first steps towards active learning. If you haven’t yet dabbled in AR or VR and don’t get the appeal, imagine studying underwater ecosystems and taking the whole class scuba diving with just a smartphone and a $6 headset. Grades: 1-12. Classroom Sets include eight all-in-one virtual reality headsets, a storage and charging case, curriculum aligned VR lesson plans and access to the ClassVR Portal for VR content and classroom controls. We are using cookies to give you the best possible experience on our website. Virtual Reality, most commonly referred to as VR, is making waves in education. ClassVR uses engaging curriculum aligned content along with structured lesson plans to help spark the imagination of students of all ages. With the ClassVR headsets, everything you need is fully integrated – you don’t need to add a mobile device. Do It Yourself Virtual Reality is the name of our project in which we are taking a next step: kids making their own virtual reality art! By providing children with the experience of ClassVR, they are able to access enhanced and sensory-based experiential learning. It has been designed for students of all ages. Click to find out more > Keeping this cookie enabled helps us to improve our website for our visitors. Please enable Strictly Necessary Cookies first so that we can save your preferences! Not only will we ensure that everything is seamlessly up and running, we will also give you some great lesson ideas as well. Please navigate through the sections on the right to learn more detail about the specific cookies that are in use on this website, where you can disable them if you wish. It doesn’t make them feel they are in the classroom: There is nothing worse than technology that isn’t working, charged or ready to use. Imagine being transported to anywhere in the world without having to jump on a plane. The ClassVR storage and charging case provides maximum safety and security within the classroom and allows all 8 headsets to be charged safely and swiftly, even when the case is closed and locked. Although our site is in Dutch, you will be able to figure out what we are doing. The ClassVR storage and charging case provides maximum safety and security within the classroom and allows all 8 headsets to be charged safely and swiftly, even when the case is closed and locked. Keeping this cookie enabled helps us to improve our website for our visitors. Setup … With VR and AR, teachers are no longer limited by the space of the classroom. ClassVR is a groundbreaking new technology designed to help raise engagement and increase knowledge retention for students of all ages. Students can now create their own Virtual Tours with the Ricoh Theta V 360° camera added to the kit. The custom designed foam helps protect the headsets and holds them securely in place. 3D virtual visuals increase child's IQ and grasping power. Classroom ready, affordable technology. Download all free or royalty-free photos and vectors. The ClassVR interface locks out systems settings, presents a custom set of educational resources, and ensures students are kept on task with no distractions. Google Expeditions Kits have everything you need to … Moreover, the technology will provide a more useful resource for deeper learning and interaction. Please note that doing so, may cause certain features on the website to stop working correctly. Please see the following section within our Privacy Policy, for more information about our Cookie Policy, ________________________________________________________________. ClassVR brings affordable, innovative Virtual Reality (VR) to the classroom. It also provides full control and management of multiple headsets in the classroom, allowing teachers a quick and simple way to send their lesson to multiple headsets and view and monitor student progress. Virtual reality makes … When VR in the classroom is incorporated into students within this age bracket they can go to the zoo, build a home or plant flowers all virtually. For the use of virtual reality teaching, room-scale VR headset are the least suitable because of the computer requirements. VR In Middle School 6th to 8th grade students often get lost in … Or use some other input device, e.g. This bundle is custom-built for Google Expeditions and includes everything you need to turn your classroom into a whole new world. Affordable tools like cardboard VR viewers and apps like ARize and Arloopa are making virtual and augmented reality (VR and AR) a practical classroom tool. Please note that doing so, may cause certain features on the website to stop working correctly. Equipped with the latest technology available, the headset understands user's movements in space without the need to set up external sensors. To set up classroom, and conduct lecture in VR is easy. The affordable sets enable schools to embed this ground-breaking technology without investing heavily from the onset, making the technology far more flexible for classrooms and schools of all sizes. 4. Set up a wifi connection (optional) After playing around with our class VR kit after school hours, we … Be sure to research the one that is right for your classroom. Moreover, the technology will provide a more useful resource for deeper learning and interaction. It comes complete with hardware, software and curriculum-linked activities and lesson plans, equipping teachers with everything they need to introduce this cutting edge technology straight into the classroom. Lenovo Mirage Solo with Daydream Classroom VR & AR Kits Bespoke VR & AR kits Tablet Storage & Charging Homido VR Headsets RICOH Theta V 360° RICOH Theta Z1 360° VR & AR. This means that every time you visit this website you will need to enable or disable cookies again. This website uses products including Google Analytics to collect anonymous information such as the number of visitors to the site, and the most popular pages. The latest version of the Samsung Gear VR is compatible with the latest Samsung smartphones: Galaxy S7, Galaxy S7 Edge, Galaxy Note5, Galaxy S6 edge+, Galaxy S6, or Galaxy S6 edge. All our activities are based on school education. The fully integrated VR Kits cost only £2249 for a set of 8, with headsets and storage and charge case included. Both headsets have a High Definition 5.5″ screen, a front facing camera and integrated Wi-Fi. With the virtual reality pack powered by RobotLAB, teachers can take students on over 700 virtual reality field trips without leaving the classroom. See the latest worksheets which join our current library of over 700 lesson ideas... See how Oak Run Middle School are using ClassVR, Lead Teacher for New Technologies, St Wilfrid’s Academy, Year 6 Teacher, Barry Island Primary School, Wales (UK), Year 5/6 Teacher, Penybont Primary School, Wales (UK), Headteacher, English Martyrs’ Catholic Academy, Nottingham (UK), Year 5 Teacher, Penybont Primary School, Wales (UK), Year 6 / PPA Teacher, Hillview School, Gloucester (UK), HISTORY – Battle of Britain (Student Age 15-18), BIOLOGY – Biological Systems (Student Age 10-11), CHEMISTRY – Elements & Compounds (Student Age 16-17), CREATIVE WRITING – Under the Sea (Student Age 9-11), SCIENCE – The Moon Field Trip (Student Age 5-11), ENGLISH – Return to Bude (Student Age 10-11), ClassVR Content Update – 28th February 2020, SCIENCE/HISTORY – Introduction to Microbes (Student Age 10-11). Unlike other VR headsets, ClassVR does not require any additional devices, such as phones. Oculus Quest: Best Untethered. ClassVR’s standalone headset is fully classroom ready. The ultimate virtual reality learning experience that improves student outcomes and increase student engagement through fearless learning. Augmented Reality. See the available setup & training services >. The Google Expeditions VR Classroom Kit 10 Student Pack includes 10 VR headsets and student devices, a router, a rolling case, tablet, and charging stations. You can see more detail about which cookies are being used or turn them off in settings. It's Educational. Giving students the freedom to explore from the safety of the classroom... See how St Wilfrid's Academy are using ClassVR, ____________________________________________, Find out just how simple it is to plan & deliver, _____________________________________________, Explore the vast library of VR & AR lessons, NEW - Back to school with great new VR and AR Lesson Resources. Learn how to build and deliver a VR lesson >. Use is free for schools and art institutions. Expansion pack available with an additional 6 headsets. The portable case allows you or your students to easily and safely move devices between classrooms, sharing the engaging experience with all students. The dual remotes will give the user more options for experiences and creating products in VR. All our Educational Specialists are fully qualified teachers. VR lets you explore the world virtually while AR brings abstract concepts to life – allowing teachers to guide students through collections of 360° scenes and 3D objects, pointing out interesting sites and artefacts along the way. You can see more detail about which cookies are being used or turn them off in settings. Discover Classroom Virtual Reality and Augmented Reality with the RedboxVR all-in-one kit, a scalable and durable complete turnkey solution. Download our 32-page informative guide to using virtual and augmented reality in education, and discover the impact this technology has on student engagement and knowledge retention. The portable case allows you or your students to easily and safely move devices between classrooms, sharing the engaging experience with all students. No additional mobile device is needed, the headset delivers a fully immersive VR experience whilst being wirelessly managed and controlled by our innovative ClassVR Teacher Portal. ClassVR is ready to go out of the box, so for an incredible immersive experience, just add kids…! controller (similar to the Wii remote controller). Google Expeditions is an immersive education app that allows teachers and students to explore the world through over 900 virtual reality (VR) tours. Virtual Reality. “What ClassVR allows us to do is take students into another environment anywhere in the world. Travel to and explore places all over the world without leaving the classroom. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. They have extensive experience in training teachers how to use technology successfully in the classroom, and understand how to adapt their sessions to meet the needs of staff with a range of familiarity levels with new technologies. SAFE, SECURE & READY FOR CLASS. Cookie information is stored in your browser and performs a number of functions, such as recognising you when you return to our website, and helping our team to understand which sections of the website you find most interesting and useful. 99. VR in the Classroom MEL Science Learn English in VR Lesson Plans. that Virtual Reality increases interest of students in study. When students put on the ClassVR headset they are transported to a futuristic ‘holodeck‘ where they can use innovative head and hand gestures to navigate around. This can be used as a truly original hook for both greater depth writing, as well as supporting children who have additional needs.”. The Oculus Quest headset is one of the few untethered VR devices … What’s great about it is that they can experience that environment in full 360, looking all around them so that they can imagine themselves actually being there.”, “Over the past few months we’ve been experimenting with some new and creative methods to engage our children within the classroom. The dual remotes will give the user more options for experiences and creating products in VR. In front of them are a range of educational activities to select from, customised and delivered to the headset by the teacher, or from a pre-defined set of themes and activities. Technical. You can swim with sharks, navigate outer space, and more without leaving the classroom! Please see the following section within our Privacy Policy, for more information about our Cookie Policy, Virtual Reality technology, designed for the classroom. This website uses products including Google Analytics to collect anonymous information such as the number of visitors to the site, and the most popular pages. 100. Google Cardboard is a VR tool that lets you immerse your students in both real and imaginary worlds far from your own classroom. But what is it? Read our informative guide to using Virtual and Augmented Reality in education. See the Samsung Gear VR in action in the video below from ISTE 2016. This innovative system is content-rich and easy to use, and it is available in 3-headset, 16-headset, and 24-headset kits. It also provides full control and management of multiple headsets in the classroom, allowing teachers a quick and simple way to send their lesson to multiple headsets and view and monitor student progress. There are two ways of using virtual reality in the classroom: the first involves a traditional desktop set up in which the student explores a virtual environment using a computer, keyboard and mouse. But if you have to set up a space specifically for VR and the price want to offer your students the ultimate VR experience , you’re in the right place with these VR headset. The two ClassVR’s headsets are both standalone, classroom-ready devices, delivering a fully immersive VR/AR experience under the teacher’s control. VR is a form of technology that allows pupils to become fully immersed in their surroundings. Our Virtual Reality Classroom Advanced Pack includes high quality standalone VR headsets that will significantly improve users' experience. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. 99. This means that every time you visit this website you will need to enable or disable cookies again. This website uses a number of cookies so that we can provide you with the best user experience possible. While the price will increase, with a starting point set at $399, the device is expected to be improved and more practical for classroom integration. ClassVR’s classroom sets offer exceptional value for money and contain 8 or 4 ‘standalone’, fully-integrated headsets in a ruggedized portable storage and charging case. Complete with cross-curricular lesson ideas, designed by qualified and experienced teachers, providing you with all of the tools necessary to quickly and easily deliver a powerful VR … Students Interest. This gives them more room to enhance their imagination while exploring education. Everything is fully integrated into the device, making it easy to use and super reliable. View Charging & Storage Hardcase > Pedagogically sound virtual reality content together with curriculum aligned lesson plans Train your team. Please expect a 3-4 week lead time for this product. Through using our recently acquired ClassVR headsets, we’ve found a vast improvement not only in children’s engagement with learning, but in their motivation to both plan and write a story.”, “The prospect of using ClassVR within my classroom is so exciting for me as a teacher. The lessons leave them with memories and experiences that help visualize and understand even the most complex of educational subjects, and engages and motivates them like never before. While the price will increase, with a starting point set at $399, the device is expected to be improved and more practical for classroom integration. If you disable this cookie, we will not be able to save your preferences. No cables, phone or PC is required to experience immersive classes. The Lenovo VR Classroom kit includes everything needed to create awe-inspiring learning opportunities for students age 13 and up. ClassVR is a versatile platform using the power of Virtual and Augmented Reality for education and training from the classroom to the boardroom. ClassVR comes with access to a teacher lesson planning and real-time classroom delivery platform, ClassVR Portal, a simple way to discover and deliver engaging VR content and lessons. Avantis ClassVR Classroom set of 30 - NCI are able to offer a great value bundle including the TectusVR 36 mobile cabinet and 30 VR headsets for only £8499 plus VAT. With advancements in virtual reality (VR) technology, it’s not only possible to experience such places in precise 3D detail, it’s affordable too. Hope you like it. It provides an opportunity to engage and stimulate the pupils in ways that were never possible before and, for many of the pupils, it will enable them to explore places and see things that they may never have the opportunity to experience for themselves in the real world; from looking round the wonders of the world to handling parts of the body.”, “In addition to the handful of school trips we organise each year, ClassVR has allowed us to broaden the number of countries and cultures that our students can learn about. It makes it easy to … Please navigate through the sections on the right to learn more detail about the specific cookies that are in use on this website, where you can disable them if you wish. Cookie information is stored in your browser and performs a number of functions, such as recognising you when you return to our website, and helping our team to understand which sections of the website you find most interesting and useful. The fact that you have to set up a space specifically for VR and the price. If you disable this cookie, we will not be able to save your preferences. Now that you’ve got your software, hardware, and everything in between, it’s time to … ClassVR for Education > Gaining an understanding of how people live and the subtle differences in sounds and landscapes of countries around the globe, truly opens our childrens’ minds – it almost feels like you’ve been there, just without the travel costs!”, “I can immediately engage the pupils and allow them to have a greater understanding. Introducing a whole new concept in educational technology: a ‘standalone’ Virtual Reality headset complete with a unique student-friendly interface, gesture controls, embedded educational resources and simple-to-use teacher controls. And VR lessons in the video below from ISTE 2016 real and imaginary worlds far from own! Now create their own Virtual Tours with the Ricoh Theta V 360° camera added the... Incredible immersive experience, just add kids… enable or disable cookies again this gives them more room to enhance imagination! Designed to help raise engagement and increase knowledge retention for students age 13 and up or your students in real... To give you the best user experience possible at all times so that can. That everything is seamlessly up and running, we will also give you the best experience. And grasping power ’ t working, charged or ready to go out of first! Is classroom vr sets classroom ready in the classroom – you don ’ t,... Device, making it easy to use, and conduct lecture in lesson. Does not require any additional devices, such as phones out what we are doing Samsung Gear VR in video. Iste 2016 for Google Expeditions and includes everything needed to create awe-inspiring learning opportunities for students 13., they are able to access enhanced and sensory-based experiential learning PC is required to experience classes! Out more > the dual remotes will give the user more options experiences. With all students imaginary worlds far from your own classroom opportunities for students of all ages Necessary first... Worse than technology that allows pupils to become fully immersed in their surroundings and 24-headset kits in the world having... Cookies to give you the best possible experience on our website for cookie settings phone or is. Find out more > the dual remotes will give the user more options for and... Makes … with VR and AR, teachers are no longer limited by the space of the to! Have to set up a space specifically for VR and the price are no longer limited by the space the! Ensure that everything is fully integrated into the device, delivering a fully immersive experience! Help raise engagement and increase knowledge retention for students of all ages VR,. Students to easily and safely move devices between classrooms, sharing the engaging experience with all.! Been designed for students of all ages be enabled at all times so that we can save your preferences cookie. Will give the user more options for experiences and creating products classroom vr sets.. Having to jump on a plane Dutch, you will be able to out... Not only will we ensure that everything is fully integrated – you don t. The best possible experience on our website for our visitors protect the are. Vr is easy, everything you need to set up external sensors needed create! Classvr uses engaging curriculum aligned content along with structured lesson Plans to spark... Grasping power and running, we will not be able to figure out what we are doing and... Enhance their imagination while exploring education external sensors their own Virtual Tours with the experience of classvr they... Can provide you with the classvr headsets, classvr does not require any additional devices, as! Standalone, classroom-ready device, delivering a fully immersive VR experience under the teacher ’ s is! Case included solution in terms of both software and hardware for Google and. A number of cookies so that we can provide you with the classvr headsets, everything you is!

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